YUV Formats

 

 

YUV Color Space

Color is decomposed in three components.

      Y: represents Luminance.
      U (Cb): is the Chroma channel, U axis, blue component.
      V (Cr): is the Chroma channel, V axis, red component.

The first reason to use the YUV decomposition is that a conversion of an RGB signal (such as the one used on computer monitors) to YUV requires just a linear transform, which is really easy to do with analogue circuitry and it is cheap to compute numerically.

The second reason that YUV allows separating the color information from the luminance component (which we perceive as brightness). For this reason YUV is used worldwide for television and motion picture encoding standards such as PAL, SECAM and for JPEG/MPEG compression. Since the human eye is also much more responsive to luminance, JPEG compresses more heavily the chroma channels which are less likely to cause perceptible differences in the resulting image.


4:4:4 Format (Base YUV Format)

In this format size of matrices of Y, U and V value are as same as RGB.

Image size: 176x144.
RGB: 3 matrices in size of 176x144.
YUV: 3 matrices in size of 176x144.

 

4:2:2 Format (Known as YUY2)

However in 4:2:2 format Y value is 176x144 but U and V values are half sizes, 88x72.

Image size: 176x144.
RGB: 3 matrices in size of 176x144.
     Y: 176x144.
     U: 88x72.
     V: 88x72.

So when converting back to RGB color space each U and V value is used four times to complete the conversion. Figure 1 shows the usage of the 4:2:2 format while converting back to RGB.

Figure 1. YUV 4:2:2 format

 

 

Copyright by Chasan Chouse